feat: compose nested UI layouts with 2D and 3D scene viewports #5
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问题与结果
页面方向、布局和世界相机原先混在 Page 模式中,画布输入也会受宿主区域和过时帧影响。本次将页面身份、有限排版、场景、视口与摄像机分开,普通 UI 可嵌入 2D / 3D 世界,世界视口也可继续嵌入普通 UI。
实际改动
验证
用户已授权本地工作,未恢复 CI/CD。
限制
集成
base=main,head=codex/page-surfaces;main 已正常合入且是本分支祖先。依赖的 #4 已由用户合并。本次移除 WIP 状态,提交可评审版本,等待用户手动合并;bot 不合并、不直接推送 main。
详细接口和预算见 docs/scene-architecture.md。
WIP: feat: page surfaces and collapsible sidebarto WIP: feat: nested layout and unified scene viewportsWIP: feat: nested layout and unified scene viewportsto feat: compose nested UI layouts with 2D and 3D scene viewports