Files
codex-bot 4845826deb
Shanhe source and offline package checks / verify (pull_request) Failing after 5s
feat: sync Shanhe 2.2 source and add remote package verification
2026-11-01 17:13:46 +08:00

129 lines
6.8 KiB
Python

"""Build-time geometry simplification shared by prefecture and detailed maps."""
import math
def area(r):return abs(sum(r[i][0]*r[(i+1)%len(r)][1]-r[(i+1)%len(r)][0]*r[i][1] for i in range(len(r)))/2)
def dist(p,a,b):
dx,dy=b[0]-a[0],b[1]-a[1];n=dx*dx+dy*dy
t=max(0,min(1,((p[0]-a[0])*dx+(p[1]-a[1])*dy)/n)) if n else 0
return (p[0]-a[0]-t*dx)**2+(p[1]-a[1]-t*dy)**2
def dp(p,eps):
if len(p)<3:return p
v,i=max((dist(p[k],p[0],p[-1]),k) for k in range(1,len(p)-1))
if v<=eps*eps:return [p[0],p[-1]]
return dp(p[:i+1],eps)[:-1]+dp(p[i:],eps)
def project(p):return [p[0]*.82,-math.log(math.tan(math.pi/4+math.radians(p[1])/2))*180/math.pi*.82]
def make_level(features,code,name,province):
fs=[f for f in features if f.get('properties',{}).get('name') and f['properties'].get('adcode')]
if len(fs)<2:return None
reg=[];boundary=[]
for f in fs:
prop=f['properties'];g=f['geometry'];polys=g['coordinates'] if g['type']=='MultiPolygon' else [g['coordinates']]
rings=[project_ring(p[0]) for p in polys if len(p[0])>=4]
holes=[project_ring(hole) for poly in polys for hole in poly[1:] if len(hole)>=4]
rings.sort(key=area,reverse=True)
if not rings:continue
main=rings[0];boundary.append({(round(x,3),round(y,3)) for r in rings+holes for x,y in r})
# Keep island geometry, simplify each independently; no invented boundaries.
span=max(max(p[0] for p in main)-min(p[0] for p in main),max(p[1] for p in main)-min(p[1] for p in main))
simple=[]
for r in rings:
localspan=max(max(p[0] for p in r)-min(p[0] for p in r),max(p[1] for p in r)-min(p[1] for p in r))
eps=max(min(span*.005,localspan*.01),.00000001);q=dp(r,eps)
while len(q)>90:eps*=1.4;q=dp(r,eps)
if len(q)<4:q=r
simple.append(q[:-1] if q[0]==q[-1] else q)
cx=sum(x for x,y in main[:-1])/max(1,len(main)-1);cy=sum(y for x,y in main[:-1])/max(1,len(main)-1)
entry={'id':str(prop['adcode']),'name':prop['name'],'rings':simple,'center':[cx,cy]}
if holes:
entry['holes']=[]
for hole in holes:
eps=span*.001;q=dp(hole,eps)
while len(q)>90:eps*=1.4;q=dp(hole,eps)
if len(q)<4:q=hole
entry['holes'].append(q[:-1] if q[0]==q[-1] else q)
reg.append(entry)
if len(reg)<2:return None
edges=[]
for i in range(len(reg)):
for j in range(i):
if len(boundary[i]&boundary[j])>=2:edges.append([j,i,0])
# Join disconnected island components with explicit game-only sea routes.
def components():
groups=[{i} for i in range(len(reg))]
for a,b,_ in edges:
ga=next(g for g in groups if a in g);gb=next(g for g in groups if b in g)
if ga is not gb:ga.update(gb);groups.remove(gb)
return groups
while len(components())>1:
gs=components();candidates=[]
for a in gs[0]:
for g in gs[1:]:
for b in g:
pa,pb=reg[a]['center'],reg[b]['center'];candidates.append(((pa[0]-pb[0])**2+(pa[1]-pb[1])**2,a,b))
_,a,b=min(candidates);edges.append([a,b,1])
allp=[p for r in reg for ring in r['rings'] for p in ring]
minx,miny=min(p[0] for p in allp),min(p[1] for p in allp);maxx,maxy=max(p[0] for p in allp),max(p[1] for p in allp)
span=max(maxx-minx,maxy-miny);scale=1000/span
for r in reg:
r['center']=[round((r['center'][0]-minx)*scale,2),round((r['center'][1]-miny)*scale,2)]
r['rings']=[[[round((x-minx)*scale,4),round((y-miny)*scale,4)] for x,y in ring] for ring in r['rings']]
if r.get('holes'):r['holes']=[[[round((x-minx)*scale,4),round((y-miny)*scale,4)] for x,y in ring] for ring in r['holes']]
return {'id':str(code),'name':name,'province':str(province),'width':round((maxx-minx)*scale,2),'height':round((maxy-miny)*scale,2),'regions':reg,'edges':edges,'projection':[minx,miny,scale]}
def project_ring(r):return [project(p) for p in r]
def inside(p,ring):
x,y=p;hit=False
for i,a in enumerate(ring):
b=ring[(i+1)%len(ring)]
if (a[1]>y)!=(b[1]>y) and x<(b[0]-a[0])*(y-a[1])/(b[1]-a[1])+a[0]:hit=not hit
return hit
def place_labels(lv):
for r in lv['regions']:
ring=r['rings'][0];minx,maxx=min(p[0] for p in ring),max(p[0] for p in ring);miny,maxy=min(p[1] for p in ring),max(p[1] for p in ring)
candidates=[[minx+(maxx-minx)*i/14,miny+(maxy-miny)*j/14] for i in range(1,14) for j in range(1,14)]
candidates=[p for p in candidates if inside(p,ring) and not any(inside(p,hole) for hole in r.get('holes',[]))]
if candidates:r['label']=max(candidates,key=lambda p:min(dist(p,ring[k],ring[(k+1)%len(ring)]) for k in range(len(ring))))
else:r['label']=r['center']
r['label']=[round(v,3) for v in r['label']]
def hainan_offshore_inset(lv):
"""Gameplay inset: preserve every Sansha ring, uniformly scale and translate.
The national map and raw coordinates are untouched. Only this provincial
puzzle uses a clearly labelled inset so the main island remains playable.
"""
if lv['id']!='460000':return
offshore=next(r for r in lv['regions'] if r['id']=='460300')
for r in lv['regions']:
r['labelName']=r['name'].split('黎族')[0] if '黎族' in r['name'] else r['name'].removesuffix('市').removesuffix('县')
mainland=[p for r in lv['regions'] if r is not offshore for ring in r['rings'] for p in ring]
sea=[p for ring in offshore['rings'] for p in ring]
minx,maxx=min(p[0] for p in mainland),max(p[0] for p in mainland)
miny,maxy=min(p[1] for p in mainland),max(p[1] for p in mainland)
sx,sy=min(p[0] for p in sea),min(p[1] for p in sea)
sw,sh=max(p[0] for p in sea)-sx,max(p[1] for p in sea)-sy
width,height=maxx-minx,maxy-miny
factor=min(width*.38/sw,height*.55/sh)
tx,ty=maxx+width*.10,maxy-height*.53
move=lambda p:[tx+(p[0]-sx)*factor,ty+(p[1]-sy)*factor]
offshore['rings']=[[move(p) for p in ring] for ring in offshore['rings']]
if offshore.get('holes'):offshore['holes']=[[move(p) for p in ring] for ring in offshore['holes']]
offshore['center']=move(offshore['center'])
allp=[p for r in lv['regions'] for ring in r['rings'] for p in ring]
bx,by=min(p[0] for p in allp),min(p[1] for p in allp)
bw,bh=max(p[0] for p in allp)-bx,max(p[1] for p in allp)-by
scale=1000/max(bw,bh)
normalize=lambda p:[round((p[0]-bx)*scale,4),round((p[1]-by)*scale,4)]
for r in lv['regions']:
r['rings']=[[normalize(p) for p in ring] for ring in r['rings']]
if r.get('holes'):r['holes']=[[normalize(p) for p in ring] for ring in r['holes']]
r['center']=normalize(r['center'])
lv['width'],lv['height']=round(bw*scale,2),round(bh*scale,2)
# Reserve space around the islands, for a visible frame and explanatory label.
a,b=normalize([tx-width*.025,ty-height*.025]),normalize([tx+sw*factor+width*.025,ty+sh*factor+height*.025])
lv['mapInsets']=[{'id':'460300','label':'三沙诸岛 · 缩放移位示意','x':a[0],'y':a[1],'width':b[0]-a[0],'height':b[1]-a[1]}]
lv['scopeNote']='含15个省直辖地区;三沙诸岛缩放移位示意。'
lv['unitCaption']='地级及省直辖 · 三沙移位示意'
lv['projectionNote']='海南省域游戏关卡使用三沙诸岛缩放移位示意,全国地图与源素材坐标保持原状。'