129 lines
6.8 KiB
Python
129 lines
6.8 KiB
Python
"""Build-time geometry simplification shared by prefecture and detailed maps."""
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import math
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def area(r):return abs(sum(r[i][0]*r[(i+1)%len(r)][1]-r[(i+1)%len(r)][0]*r[i][1] for i in range(len(r)))/2)
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def dist(p,a,b):
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dx,dy=b[0]-a[0],b[1]-a[1];n=dx*dx+dy*dy
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t=max(0,min(1,((p[0]-a[0])*dx+(p[1]-a[1])*dy)/n)) if n else 0
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return (p[0]-a[0]-t*dx)**2+(p[1]-a[1]-t*dy)**2
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def dp(p,eps):
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if len(p)<3:return p
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v,i=max((dist(p[k],p[0],p[-1]),k) for k in range(1,len(p)-1))
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if v<=eps*eps:return [p[0],p[-1]]
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return dp(p[:i+1],eps)[:-1]+dp(p[i:],eps)
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def project(p):return [p[0]*.82,-math.log(math.tan(math.pi/4+math.radians(p[1])/2))*180/math.pi*.82]
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def make_level(features,code,name,province):
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fs=[f for f in features if f.get('properties',{}).get('name') and f['properties'].get('adcode')]
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if len(fs)<2:return None
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reg=[];boundary=[]
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for f in fs:
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prop=f['properties'];g=f['geometry'];polys=g['coordinates'] if g['type']=='MultiPolygon' else [g['coordinates']]
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rings=[project_ring(p[0]) for p in polys if len(p[0])>=4]
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holes=[project_ring(hole) for poly in polys for hole in poly[1:] if len(hole)>=4]
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rings.sort(key=area,reverse=True)
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if not rings:continue
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main=rings[0];boundary.append({(round(x,3),round(y,3)) for r in rings+holes for x,y in r})
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# Keep island geometry, simplify each independently; no invented boundaries.
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span=max(max(p[0] for p in main)-min(p[0] for p in main),max(p[1] for p in main)-min(p[1] for p in main))
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simple=[]
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for r in rings:
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localspan=max(max(p[0] for p in r)-min(p[0] for p in r),max(p[1] for p in r)-min(p[1] for p in r))
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eps=max(min(span*.005,localspan*.01),.00000001);q=dp(r,eps)
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while len(q)>90:eps*=1.4;q=dp(r,eps)
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if len(q)<4:q=r
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simple.append(q[:-1] if q[0]==q[-1] else q)
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cx=sum(x for x,y in main[:-1])/max(1,len(main)-1);cy=sum(y for x,y in main[:-1])/max(1,len(main)-1)
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entry={'id':str(prop['adcode']),'name':prop['name'],'rings':simple,'center':[cx,cy]}
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if holes:
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entry['holes']=[]
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for hole in holes:
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eps=span*.001;q=dp(hole,eps)
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while len(q)>90:eps*=1.4;q=dp(hole,eps)
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if len(q)<4:q=hole
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entry['holes'].append(q[:-1] if q[0]==q[-1] else q)
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reg.append(entry)
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if len(reg)<2:return None
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edges=[]
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for i in range(len(reg)):
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for j in range(i):
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if len(boundary[i]&boundary[j])>=2:edges.append([j,i,0])
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# Join disconnected island components with explicit game-only sea routes.
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def components():
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groups=[{i} for i in range(len(reg))]
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for a,b,_ in edges:
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ga=next(g for g in groups if a in g);gb=next(g for g in groups if b in g)
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if ga is not gb:ga.update(gb);groups.remove(gb)
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return groups
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while len(components())>1:
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gs=components();candidates=[]
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for a in gs[0]:
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for g in gs[1:]:
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for b in g:
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pa,pb=reg[a]['center'],reg[b]['center'];candidates.append(((pa[0]-pb[0])**2+(pa[1]-pb[1])**2,a,b))
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_,a,b=min(candidates);edges.append([a,b,1])
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allp=[p for r in reg for ring in r['rings'] for p in ring]
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minx,miny=min(p[0] for p in allp),min(p[1] for p in allp);maxx,maxy=max(p[0] for p in allp),max(p[1] for p in allp)
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span=max(maxx-minx,maxy-miny);scale=1000/span
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for r in reg:
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r['center']=[round((r['center'][0]-minx)*scale,2),round((r['center'][1]-miny)*scale,2)]
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r['rings']=[[[round((x-minx)*scale,4),round((y-miny)*scale,4)] for x,y in ring] for ring in r['rings']]
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if r.get('holes'):r['holes']=[[[round((x-minx)*scale,4),round((y-miny)*scale,4)] for x,y in ring] for ring in r['holes']]
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return {'id':str(code),'name':name,'province':str(province),'width':round((maxx-minx)*scale,2),'height':round((maxy-miny)*scale,2),'regions':reg,'edges':edges,'projection':[minx,miny,scale]}
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def project_ring(r):return [project(p) for p in r]
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def inside(p,ring):
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x,y=p;hit=False
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for i,a in enumerate(ring):
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b=ring[(i+1)%len(ring)]
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if (a[1]>y)!=(b[1]>y) and x<(b[0]-a[0])*(y-a[1])/(b[1]-a[1])+a[0]:hit=not hit
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return hit
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def place_labels(lv):
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for r in lv['regions']:
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ring=r['rings'][0];minx,maxx=min(p[0] for p in ring),max(p[0] for p in ring);miny,maxy=min(p[1] for p in ring),max(p[1] for p in ring)
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candidates=[[minx+(maxx-minx)*i/14,miny+(maxy-miny)*j/14] for i in range(1,14) for j in range(1,14)]
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candidates=[p for p in candidates if inside(p,ring) and not any(inside(p,hole) for hole in r.get('holes',[]))]
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if candidates:r['label']=max(candidates,key=lambda p:min(dist(p,ring[k],ring[(k+1)%len(ring)]) for k in range(len(ring))))
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else:r['label']=r['center']
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r['label']=[round(v,3) for v in r['label']]
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def hainan_offshore_inset(lv):
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"""Gameplay inset: preserve every Sansha ring, uniformly scale and translate.
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The national map and raw coordinates are untouched. Only this provincial
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puzzle uses a clearly labelled inset so the main island remains playable.
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"""
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if lv['id']!='460000':return
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offshore=next(r for r in lv['regions'] if r['id']=='460300')
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for r in lv['regions']:
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r['labelName']=r['name'].split('黎族')[0] if '黎族' in r['name'] else r['name'].removesuffix('市').removesuffix('县')
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mainland=[p for r in lv['regions'] if r is not offshore for ring in r['rings'] for p in ring]
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sea=[p for ring in offshore['rings'] for p in ring]
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minx,maxx=min(p[0] for p in mainland),max(p[0] for p in mainland)
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miny,maxy=min(p[1] for p in mainland),max(p[1] for p in mainland)
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sx,sy=min(p[0] for p in sea),min(p[1] for p in sea)
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sw,sh=max(p[0] for p in sea)-sx,max(p[1] for p in sea)-sy
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width,height=maxx-minx,maxy-miny
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factor=min(width*.38/sw,height*.55/sh)
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tx,ty=maxx+width*.10,maxy-height*.53
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move=lambda p:[tx+(p[0]-sx)*factor,ty+(p[1]-sy)*factor]
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offshore['rings']=[[move(p) for p in ring] for ring in offshore['rings']]
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if offshore.get('holes'):offshore['holes']=[[move(p) for p in ring] for ring in offshore['holes']]
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offshore['center']=move(offshore['center'])
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allp=[p for r in lv['regions'] for ring in r['rings'] for p in ring]
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bx,by=min(p[0] for p in allp),min(p[1] for p in allp)
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bw,bh=max(p[0] for p in allp)-bx,max(p[1] for p in allp)-by
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scale=1000/max(bw,bh)
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normalize=lambda p:[round((p[0]-bx)*scale,4),round((p[1]-by)*scale,4)]
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for r in lv['regions']:
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r['rings']=[[normalize(p) for p in ring] for ring in r['rings']]
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if r.get('holes'):r['holes']=[[normalize(p) for p in ring] for ring in r['holes']]
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r['center']=normalize(r['center'])
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lv['width'],lv['height']=round(bw*scale,2),round(bh*scale,2)
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# Reserve space around the islands, for a visible frame and explanatory label.
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a,b=normalize([tx-width*.025,ty-height*.025]),normalize([tx+sw*factor+width*.025,ty+sh*factor+height*.025])
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lv['mapInsets']=[{'id':'460300','label':'三沙诸岛 · 缩放移位示意','x':a[0],'y':a[1],'width':b[0]-a[0],'height':b[1]-a[1]}]
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lv['scopeNote']='含15个省直辖地区;三沙诸岛缩放移位示意。'
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lv['unitCaption']='地级及省直辖 · 三沙移位示意'
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lv['projectionNote']='海南省域游戏关卡使用三沙诸岛缩放移位示意,全国地图与源素材坐标保持原状。'
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