Files
endorphin-tessera-gui/src/shell/tabs/hover.rs
T
2026-10-25 21:25:43 +08:00

64 lines
1.9 KiB
Rust

//! Hover color transitions are independent of tab layout and selected state.
use super::{Point, Tab, Visual};
use std::{collections::BTreeMap, time::Instant};
#[derive(Default)]
struct Fade {
from: f32,
target: f32,
started: Option<Instant>,
}
impl Fade {
fn sample(&mut self, hovered: bool, now: Instant) -> (f32, bool) {
let t = self.started.map_or(1.0, |start| {
(now.duration_since(start).as_secs_f32() / 0.16).min(1.0)
});
let value = self.from + (self.target - self.from) * (1.0 - (1.0 - t).powi(3));
let target = if hovered { 1.0 } else { 0.0 };
if target != self.target {
// Reversing mid-fade starts at the currently visible color.
self.from = value;
self.target = target;
self.started = Some(now);
(value, true)
} else {
(value, t < 1.0)
}
}
}
#[derive(Default)]
pub(super) struct Hover {
tabs: BTreeMap<u64, (Fade, Fade)>,
plus: Fade,
}
impl Hover {
pub fn sample(
&mut self,
visual: &mut Visual,
tabs: &[Tab],
pointer: Option<Point>,
now: Instant,
) -> bool {
let hit = pointer.and_then(|point| visual.hit(point));
let (plus, mut animating) = self.plus.sample(
pointer.is_some_and(|point| visual.plus.contains(point)),
now,
);
visual.plus_hover = plus;
self.tabs
.retain(|id, _| tabs.iter().any(|tab| tab.id == *id));
visual.hovers.clear();
for tab in tabs {
let (body, close) = self.tabs.entry(tab.id).or_default();
let (body, body_animating) = body.sample(hit.is_some_and(|hit| hit.0 == tab.id), now);
let (close, close_animating) = close.sample(hit == Some((tab.id, true)), now);
visual.hovers.push((tab.id, body, close));
animating |= body_animating || close_animating;
}
animating
}
}