Files
endorphin-tessera-gui/src/render/source_hit.rs

246 lines
9.2 KiB
Rust

//! 通过真正的源/原生 hitTest 协议确定指针目标。
//! 按逆绘制顺序筛选候选,并在同一只读 VM 调用与预算中比较按下、释放目标;透明或未命中的子项可以继续回退。
//!
//! Resolve pointer targets in paint order through source/native hitTest methods.
//! Both press and release selectors share one read-only VM call and budget.
use crate::{mount::Mount, ui_bridge::attach_desktop_type};
use endor_core::{
CodeLayout, ContextNativeFunction, EndorCode, EndorCodeObject, Instruction, NativeCallable,
NativeContext, NativeResult, ObjectRef, Opcode, Value, Vm, VmError, WeakObjectRef,
};
#[derive(Debug)]
/// 验证 hitTest 返回的是 Bool,避免把任意真值隐式当成命中。
struct Boolean;
impl NativeCallable for Boolean {
/// 声明宿主可调用对象接受的参数个数,供 VM 在执行前检查。
fn arity(&self) -> Option<endor_core::CallArity> {
Some(endor_core::CallArity::exact(1))
}
/// VM 调入本宿主能力的入口;按所属操作解码参数并返回托管值或后续调用。
fn invoke(&self, _: &mut NativeContext<'_>, args: &[Value]) -> Result<NativeResult, VmError> {
let [Value::Bool(value)] = args else {
return Err(VmError::InvalidArgument("hitTest must return Bool"));
};
Ok(NativeResult::Return(Value::Bool(*value)))
}
}
#[derive(Debug)]
/// 比较按下与释放的选择结果,只有同一目标才能继续点击分发。
struct SameTarget;
impl NativeCallable for SameTarget {
/// 声明宿主可调用对象接受的参数个数,供 VM 在执行前检查。
fn arity(&self) -> Option<endor_core::CallArity> {
Some(endor_core::CallArity::exact(2))
}
/// VM 调入本宿主能力的入口;按所属操作解码参数并返回托管值或后续调用。
fn invoke(&self, _: &mut NativeContext<'_>, args: &[Value]) -> Result<NativeResult, VmError> {
let value = match args {
[Value::Object(first), Value::Object(second)] if first == second => {
Value::Object(*first)
}
_ => Value::Nil,
};
Ok(NativeResult::Return(value))
}
}
/// 构造只读命中选择驱动所需的托管代码与函数对象。
fn code(
cx: &mut NativeContext<'_>,
instructions: Vec<Instruction>,
constants: Vec<Value>,
layout: CodeLayout,
) -> Result<ObjectRef, VmError> {
let code = EndorCode::from_instructions(&instructions, constants, layout)?.with_location(
"<pointer hitTest>",
"<tessera>",
1,
);
let code = cx.allocate(EndorCodeObject::new(code))?;
let globals = cx.new_dict()?;
cx.new_function("pointer hitTest", code, globals)
}
/// 按逆绘制顺序构造候选 hitTest 调用,先进行几何与局部坐标筛选。
fn selector(
cx: &mut NativeContext<'_>,
candidates: &[WeakObjectRef],
point: [f32; 2],
desktop: ObjectRef,
) -> Result<ObjectRef, VmError> {
let validate = cx.allocate(ContextNativeFunction::new(
"validate hitTest",
Boolean,
vec![],
))?;
let mut instructions = Vec::new();
let mut constants = vec![Value::Object(validate)];
for weak in candidates.iter().rev() {
let mount = cx
.upgrade(*weak)?
.ok_or(VmError::InvalidArgument("pointer Mount expired"))?;
let target = cx.store().payload::<Mount>(mount, "Mount")?.clone();
if !target.mounted
|| !target.geometry.interactive
|| !target
.geometry
.contains(crate::geometry::Point::new(point[0], point[1]))
{
continue;
}
let geometry = &target.geometry;
let point = crate::geometry::Point::new(point[0], point[1]);
let Some(point) = geometry.logical_point(point) else {
continue;
};
let x = point.x - geometry.x;
let y = point.y - geometry.y;
if x < 0.0 || y < 0.0 || x > geometry.width || y > geometry.height {
continue;
}
let definition = cx
.store()
.type_of(target.block)?
.ok_or(VmError::InvalidArgument("untyped hit target"))?;
let function = cx
.store()
.lookup_method(definition, "hitTest")?
.ok_or(VmError::InvalidArgument("missing hitTest method"))?;
let local = cx.new_object()?;
attach_desktop_type(cx, local, "Point", desktop)?;
cx.set_attr(local, "x", Value::Number((x as f64).into()))?;
cx.set_attr(local, "y", Value::Number((y as f64).into()))?;
let start = constants.len() as u32;
constants.extend([
Value::Object(function),
Value::Object(target.block),
Value::Object(mount),
Value::Object(local),
]);
let skip = (Instruction::encode_all(&[
Instruction::new(Opcode::LoadConst, start + 2),
Instruction::simple(Opcode::ReturnValue),
])?
.len()
/ 2) as u32;
instructions.extend([
Instruction::new(Opcode::LoadConst, 0),
Instruction::simple(Opcode::PushNull),
Instruction::new(Opcode::LoadConst, start),
Instruction::simple(Opcode::PushNull),
Instruction::new(Opcode::LoadConst, start + 1),
Instruction::new(Opcode::LoadConst, start + 2),
Instruction::new(Opcode::LoadConst, start + 3),
Instruction::new(Opcode::Call, 3),
Instruction::new(Opcode::Call, 1),
Instruction::new(Opcode::PopJumpIfFalse, skip),
Instruction::new(Opcode::LoadConst, start + 2),
Instruction::simple(Opcode::ReturnValue),
]);
}
let end = constants.len() as u32;
constants.push(Value::Nil);
instructions.extend([
Instruction::new(Opcode::LoadConst, end),
Instruction::simple(Opcode::ReturnValue),
]);
code(cx, instructions, constants, CodeLayout::default())
}
#[derive(Debug)]
/// 在一个只读调用中准备两次指针选择所需的候选与局部坐标。
struct Prepare {
candidates: Vec<WeakObjectRef>,
press: [f32; 2],
release: [f32; 2],
desktop: ObjectRef,
}
impl NativeCallable for Prepare {
/// 声明宿主可调用对象接受的参数个数,供 VM 在执行前检查。
fn arity(&self) -> Option<endor_core::CallArity> {
Some(endor_core::CallArity::exact(0))
}
/// VM 调入本宿主能力的入口;按所属操作解码参数并返回托管值或后续调用。
fn invoke(&self, cx: &mut NativeContext<'_>, _: &[Value]) -> Result<NativeResult, VmError> {
let down = selector(cx, &self.candidates, self.press, self.desktop)?;
let up = selector(cx, &self.candidates, self.release, self.desktop)?;
let compare = cx.allocate(ContextNativeFunction::new(
"same pointer target",
SameTarget,
vec![],
))?;
let instructions = vec![
Instruction::new(Opcode::LoadConst, 0),
Instruction::simple(Opcode::PushNull),
Instruction::new(Opcode::Call, 0),
Instruction::new(Opcode::StoreFast, 0),
Instruction::new(Opcode::LoadConst, 1),
Instruction::simple(Opcode::PushNull),
Instruction::new(Opcode::Call, 0),
Instruction::new(Opcode::StoreFast, 1),
Instruction::new(Opcode::LoadConst, 2),
Instruction::simple(Opcode::PushNull),
Instruction::new(Opcode::LoadFast, 0),
Instruction::new(Opcode::LoadFast, 1),
Instruction::new(Opcode::Call, 2),
Instruction::simple(Opcode::ReturnValue),
];
let driver = code(
cx,
instructions,
vec![
Value::Object(down),
Value::Object(up),
Value::Object(compare),
],
CodeLayout {
locals: vec!["press".into(), "release".into()],
..CodeLayout::default()
},
)?;
Ok(NativeResult::Invoke {
function: driver,
arguments: vec![],
})
}
}
/// Returned Mount owns one root. No-hit and mismatched targets return None.
/// 解析输入所指向的实际目标,避免把包装身份与底层数据混淆。
pub fn resolve(
vm: &mut Vm,
desktop: ObjectRef,
candidates: Vec<WeakObjectRef>,
press: [f32; 2],
release: [f32; 2],
) -> anyhow::Result<Option<ObjectRef>> {
let prepare = vm.allocate(ContextNativeFunction::new(
"prepare pointer hitTest",
Prepare {
candidates,
press,
release,
desktop,
},
vec![desktop],
))?;
let result = vm.call_read_only_with_limits(
prepare,
&[],
endor_core::ExecutionLimits {
max_frames: 128,
max_instructions: 1_000_000,
},
);
vm.release(prepare)?;
let (value, _) = result.map_err(|error| crate::endor_host::runtime_error(vm, error))?;
match value {
Value::Object(mount) => Ok(Some(mount)),
Value::Nil => Ok(None),
value => {
vm.release_value(value)?;
anyhow::bail!("invalid hitTest target")
}
}
}