//! 唯一串行执行 VM 的 API worker。保留活跃运行时,另建 PUT 候选,并在候选完整成功后切换发布。 //! 输入、视口刷新与候选布局可以跨 worker 轮次挂起;中途只公布完整文档,不能让新输入进入未结束的只读调用。 //! 事件身份同时校验窗口、session、layout_version 和 Mount 能力。失败、替换与关闭分别处理,避免旧回调或旧命令泄漏到新 VM。 //! //! Serial VM ownership, incremental requests, publication and shutdown. use super::*; type HttpResponse = Response>>; // 外层 thread::Result 区分 Rust panic,内层 Result 区分可诊断编译/运行错误;正常结果另带待发布窗口命令。 type InputOutcome = std::thread::Result)>>; type CandidateOutcome = std::thread::Result< Result<( endor_host::ReplSession, crate::document::RenderDocument, Vec, )>, >; /// 已执行业务部分但仍在等待展示刷新的输入元数据,避免恢复时重放回调。 pub(super) struct PendingInput { // 输入开始时所属 submission,与 id(VM 会话)分开;新 PUT 接受时可保留正在执行的原 VM 至输入收敛。 epoch: u64, id: u64, event: bool, result: endor_host::ReplResult, } /// 挂起 HTTP 请求的阶段:等旧刷新、继续输入或继续隔离候选。 pub(super) enum PendingRequest { // 仅等待旧只读刷新结束,业务输入尚未执行;恢复时可重新走入口,而 Input 阶段不能重放业务副作用。 BeforeInput, Input(Box), Candidate(Box), } /// 一次 worker 推进的结果:继续保留请求或交付最终响应。 pub(super) enum RequestProgress { Pending(PendingRequest), Complete(HttpResponse), } /// 只提取仍属于当前 session 的窗口尺寸,避免旧原生窗口给新候选提供错误约束。 fn current_viewports( current: &NamespaceState, ) -> std::collections::BTreeMap { let mut viewports: std::collections::BTreeMap<_, _> = current .window_viewports .iter() .filter(|(id, _)| { **id == crate::window::MAIN_WINDOW || (current.runtime_session != 0 && current .document .windows .get(id) .is_some_and(|view| view.frame.session == current.runtime_session)) }) .map(|(id, size)| (*id, *size)) .collect(); // 主窗口逻辑视口优先覆盖 map 同名值,主壳可以跨会话沿用;副窗口必须仍属于当前发布世代。 if let Some(viewport) = current.viewport { viewports.insert(crate::window::MAIN_WINDOW, viewport); } viewports } #[derive(Default)] /// 唯一活跃 VM 的串行拥有者,另行管理候选和下一 session 身份。 pub(super) struct Worker { pub(super) repl: Option<(u64, endor_host::ReplSession)>, pub(super) next_session: u64, } impl Worker { /// 撤销活跃运行时并有界清理窗口、Mount 和任务;故障域不再执行新的业务回调。 pub(super) fn shutdown_runtime(&mut self) -> ShutdownOutcome { let Some((_, mut runtime)) = self.repl.take() else { return ShutdownOutcome { summary: "Tessera shutdown: no live runtime".into(), error: None, }; }; // 正常域允许有界关闭回调,故障域只做宿主清理;catch_unwind 防止清理 panic 跳过原生退出通知。 let callbacks = !runtime.is_faulted(); let result = catch_unwind(AssertUnwindSafe(|| runtime.shutdown())); match result { Ok(Ok((windows, mounts, tasks))) => ShutdownOutcome { summary: format!( "Tessera shutdown: {windows} windows, {mounts} mounts, {tasks} task entries; callbacks={callbacks}" ), error: None, }, result => { let error = match result { Ok(Err(error)) => format!("shutdown cleanup failed: {error:#}"), _ => "shutdown cleanup failed after an internal panic".into(), }; let error: String = error.chars().take(4096).collect(); ShutdownOutcome { summary: error.clone(), error: Some(error), } } } } /// 处理当前无法继续正常交互的窗口关闭,撤销原生资源与相应运行时记录。 pub(super) fn close_inactive_window( &mut self, input: &crate::events::Input, epoch: u64, namespace: &Arc>, notify: &Notify, ) -> Response>> { // 故障/失活资源的专用关闭只处理副窗口,主壳由 OS 关闭控制走全应用退出流程。 if input.window == crate::window::MAIN_WINDOW { return error_response( StatusCode(409), "close the primary shell with its OS window control", ); } let owns_runtime = self.repl.as_ref().is_some_and(|(owner, runtime)| { *owner == epoch && runtime.id == input.session && input.session != 0 }); let mut discarded = false; if owns_runtime { let result = catch_unwind(AssertUnwindSafe(|| { self.repl .as_mut() .expect("owned runtime") .1 .retire_window(input.window) })); // 退役失败不能继续借用半清理 VM,放弃整个活域并在下方清其他帧的会话与命令资格。 if !matches!(result, Ok(Ok(()))) { // Never keep a half-cleaned VM live or borrow another generation. self.repl = None; discarded = true; } } let Ok(mut current) = namespace.write() else { return error_response(StatusCode(500), "namespace lock poisoned"); }; if current.submission != epoch { return superseded(epoch); } let Some(view) = current.document.windows.get(&input.window) else { return error_response(StatusCode(409), "window is no longer active"); }; // 即便副窗口数值 ID 相同,也不能让旧会话的关闭请求删除新会话投影。 if view.frame.session != input.session { return error_response( StatusCode(409), "window belongs to another runtime generation", ); } let mut document = current.document.clone(); document.windows.remove(&input.window); if discarded { document.frame.session = 0; document.frame.focus = None; for view in document.windows.values_mut() { view.frame.session = 0; view.frame.focus = None; } current.runtime_session = 0; current.window_commands.clear(); } match current.commit(epoch, document) { Ok(Some(_)) => {} Ok(None) => return superseded(epoch), Err(error) => return error_response(StatusCode(500), error.to_string()), } current.window_viewports.remove(&input.window); drop(current); notify(); json( StatusCode(200), serde_json::json!({"ok":true,"execution":"window-retire","window":input.window,"callbacks":false,"runtime_discarded":discarded}), ) } /// 在没有前台输入的 worker 轮次推进尺寸和任务引起的展示刷新。 pub(super) fn refresh_viewport( &mut self, namespace: &Arc>, notify: &Notify, ) { self.refresh_viewport_mode(namespace, notify, false); } /// 在输入之间推进视口/任务刷新;提交序号或 session 已变时拒绝旧结果发布。 pub(super) fn refresh_viewport_mode( &mut self, namespace: &Arc>, notify: &Notify, before_input: bool, ) { // 在读锁内取得一个一致的提交身份和尺寸快照;耗时 VM 工作不占用共享状态写锁。 let (epoch, viewports) = match namespace.read() { Ok(current) => { let viewports = current_viewports(¤t); (current.submission, viewports) } Err(_) => return, }; let Some((owner, runtime)) = &mut self.repl else { return; }; // submission 变化先尝试保留仍权威的活域所有者,不立即拿旧 epoch 继续发布后台结果。 if *owner != epoch { if let Ok(current) = namespace.read() { self.preserve_live_owner(¤t); } return; } let id = runtime.id; let result = catch_unwind(AssertUnwindSafe(|| -> Result<_> { if runtime.is_faulted() { runtime.poll_tasks()?; return Ok((None, Vec::new())); } let resized = runtime.resize_windows_incremental(&viewports, false)?; if runtime.has_pending_refresh() { return Ok((None, Vec::new())); } // An accepted foreground input waits only for the existing // refresh; do not keep placing new callbacks ahead of it. // 已有前台请求只等当前刷新,不不断把新任务回调插到它前面,避免忙后台工作饿死用户输入。 let completed = if before_input { None } else { runtime.poll_tasks_incremental(&viewports)? }; // 任务后续刷新未收敛时可以发布较早已完整的 resize 文档,但暂扣任务产生的命令,防止半完成副作用外泄。 if runtime.has_pending_refresh() { // A complete earlier resize may publish; task effects and their // native commands wait until the task's refresh has settled. return Ok((resized, Vec::new())); } Ok((completed.or(resized), runtime.take_window_commands()?)) })); // 计算结束后重新核对归属:期间若发生 PUT/DELETE,不能把旧域草稿发布出去。 let mut current = match namespace.write() { Ok(current) => current, Err(_) => return, }; // 耗时 VM 工作期间 HTTP 线程可能接受 PUT/DELETE,发布写锁内再核对 submission 与 session 双身份。 if current.submission != epoch || current.runtime_session != id { return; } let (document, commands) = match result { Ok(Ok((document, commands))) => { if let Some(document) = document { (document, Some(commands)) } else { // 无新文档也可能有标题/焦点等原生命令;只在实际有投影变化时唤醒 GUI,避免空闲无效重绘。 let projected = !commands.is_empty(); current.publish_window_commands(id, commands); drop(current); if projected { notify(); } return; } } failure => { let mut document = current.document.clone(); document.frame.fault = Some(match failure { Ok(Err(error)) => format!("Runtime background update failed: {error:#}") .chars() .take(1024) .collect(), // 内部 panic 与普通背景错误不同,必须丢弃 VM 并撤销所有原生命令,不能继续运行损坏的域。 _ => { self.repl = None; current.runtime_session = 0; current.window_commands.clear(); "Runtime discarded after an internal background failure".into() } }); for view in document.windows.values_mut() { view.frame.fault = document.frame.fault.clone(); } (document, None) } }; let changed = matches!(current.commit(epoch, document), Ok(Some(_))); if changed && let Some(commands) = commands { current.publish_window_commands(id, commands); } drop(current); if changed { notify(); } } /// 检查请求种类和归属,必要时先等已有刷新结束,再建立输入或候选任务。 pub(super) fn begin_request( &mut self, job: &BuildRequest, namespace: &Arc>, notify: &Notify, ) -> RequestProgress { // 完整 PUT 独立候选,表达式隔离求值;只有 REPL/事件会进入当前持久域并等待已有刷新。 if job.kind == RequestKind::Code { return self.begin_program_request(job, namespace, notify); } if job.kind == RequestKind::Expression { return RequestProgress::Complete(build(job, namespace, notify)); } // Advance one existing refresh quantum, then park the HTTP request. // No input statement executes inside the read-only scope; shutdown and // newer viewport targets can be observed at every worker turn. self.refresh_viewport_mode(namespace, notify, true); let epoch = match namespace.read() { Ok(current) => current.submission, Err(_) => { return RequestProgress::Complete(error_response( StatusCode(500), "namespace lock is poisoned", )); } }; if epoch != job.submission { return RequestProgress::Complete(superseded(job.submission)); } // 重置丢弃内存会话但保留显示文档,清帧 session/focus 使旧画面不再接受旧对象事件。 if job.kind == RequestKind::ResetRepl { self.repl = None; if let Ok(mut current) = namespace.write() { current.document.frame.session = 0; current.document.frame.focus = None; for document in current.document.windows.values_mut() { document.frame.session = 0; document.frame.focus = None; } current.runtime_session = 0; current.window_commands.clear(); } notify(); return RequestProgress::Complete(json( StatusCode(200), serde_json::json!({"ok":true,"execution":"repl-reset","persistent":true,"session_reset":true,"message":"Console memory cleared; displayed page preserved"}), )); } if self .repl .as_ref() .is_some_and(|(_, runtime)| runtime.has_pending_refresh()) { return RequestProgress::Pending(PendingRequest::BeforeInput); } // 事件先做 JSON 结构、kind 白名单和 Input 字段校验,再用权威发布帧核对具体资源能力。 let event = if job.kind == RequestKind::Event { let mut input: crate::events::Input = if let Some(input) = &job.native { input.clone() } else { match serde_json::from_str(&job.source) { Ok(input) => input, Err(error) => { return RequestProgress::Complete(error_response( StatusCode(400), error.to_string(), )); } } }; if !input.kind.starts_with("developer-open:") && !matches!( input.kind.as_str(), "click" | "pointermove" | "pointerdown" | "pointerup" | "pointerleave" | "pointercancel" | "focus" | "scroll" | "page-pan" | "page-zoom" | "viewport-pan" | "viewport-zoom" | "scene-orbit" | "scene-pan" | "scene-zoom" | "tab-activate" | "tab-close" | "tab-detach" | "tab-drop" | "window-close" ) { return RequestProgress::Complete(error_response( StatusCode(400), "unsupported event kind", )); } if let Err(message) = input.validate() { return RequestProgress::Complete(error_response(StatusCode(400), message)); } let current = match namespace.read() { Ok(current) => current, Err(_) => { return RequestProgress::Complete(error_response( StatusCode(500), "namespace lock poisoned", )); } }; // Rebase trusted captured native gestures only after BeforeInput // has drained the prior refresh. External HTTP remains strict. if job.native.is_some() && !crate::events::refresh_continuous_input(&mut input, ¤t) { return RequestProgress::Complete(error_response( StatusCode(409), "native target was replaced or detached", )); } let frame = if input.window == crate::window::MAIN_WINDOW { ¤t.document.frame } else { let Some(document) = current.document.windows.get(&input.window) else { return RequestProgress::Complete(error_response( StatusCode(409), "window is no longer active", )); }; &document.frame }; // 窗口关闭允许处理已失活/故障副窗口,不像点击一样要求可运行 VM;由专用宿主退役路径处理。 if input.kind == "window-close" && frame.window == input.window && frame.session == input.session { let owns = self.repl.as_ref().is_some_and(|(owner, runtime)| { *owner == epoch && runtime.id == input.session && input.session != 0 }); let stopped = frame.fault.is_some() || !owns || self .repl .as_ref() .is_some_and(|(_, runtime)| runtime.is_faulted()); if stopped { drop(current); return RequestProgress::Complete( self.close_inactive_window(&input, epoch, namespace, notify), ); } } // 标签拖放同时验证目标窗口的会话、版本、无故障及插入位置,源窗口校验不能替代目标校验。 if let Some(target) = &input.tab_drop { let target_frame = if target.window == crate::window::MAIN_WINDOW { Some(¤t.document.frame) } else { current .document .windows .get(&target.window) .map(|document| &document.frame) }; if target_frame.is_none_or(|frame| { frame.window != target.window || frame.session != input.session || frame.layout_version != target.layout_version || frame.fault.is_some() || target.index > frame.tabs.len() }) || self .repl .as_ref() .is_none_or(|(_, runtime)| !runtime.accepts_tab_drop(&input)) { return RequestProgress::Complete(error_response( StatusCode(409), "drop targets an obsolete or inactive frame", )); } } // 统一事件归属门:窗口/session/版本及操作对应资源必须都合法;window-close 特别允许旧布局版本。 if frame.window != input.window || frame.session != input.session || (input.kind != "window-close" && frame.layout_version != input.layout_version) || frame.fault.is_some() || if input.kind == "window-close" || input.kind.starts_with("developer-open:") || matches!(input.kind.as_str(), "page-pan" | "page-zoom") { input.mount != 0 } else if matches!( input.kind.as_str(), "tab-activate" | "tab-close" | "tab-detach" | "tab-drop" ) { // 标签操作的 mount 字段承载 Tab ID,而普通输入承载 Mount ID;两套身份不能混着查询。 !frame.tabs.iter().any(|tab| tab.id == input.mount) } else { !frame.mounts.iter().any(|mount| { mount.id == input.mount && if input.kind.starts_with("viewport-") { mount.canvas_viewport } else if input.kind.starts_with("scene-") { // 3D 手势还要求显式控制器能力,scroll 要有滚动投影,点击/焦点则要求 interactive。 mount.scene3d_viewport && mount.camera_controls } else if input.kind == "scroll" { mount.scroll.is_some() } else { mount.interactive } }) } || self.repl.as_ref().is_none_or(|(context, runtime)| { *context != epoch || runtime.id != input.session || (input.kind != "window-close" && !runtime.accepts_window(input.window)) }) { return RequestProgress::Complete(error_response( StatusCode(409), "event targets an obsolete or inactive frame", )); } // 兼容页面仅 Canvas 可缩放,Window 模式不接受 pan;结构合法不等于当前页面模式支持操作。 if input.kind == "page-zoom" && frame.surface.mode != crate::page::Mode::Canvas || input.kind == "page-pan" && frame.surface.mode == crate::page::Mode::Window { return RequestProgress::Complete(error_response( StatusCode(400), "camera input is unavailable in this Page mode", )); } // 缩放锚点须经过面板反投影与内容 clip 检查,不能落在视口边框或被遮挡面板上仍缩放。 if matches!(input.kind.as_str(), "viewport-zoom" | "scene-zoom") && !frame.mounts.iter().any(|mount| { mount.id == input.mount && input.point.is_some_and(|point| { let point = crate::geometry::Point::new(point[0], point[1]); mount.contains(point) && mount.viewport_clip.is_some_and(|clip| { mount.view_point(point, true).is_some_and(|point| { point.x >= clip[0] && point.y >= clip[1] && point.x < clip[0] + clip[2] && point.y < clip[1] + clip[3] }) }) }) }) { return RequestProgress::Complete(error_response( StatusCode(400), "zoom anchor is outside content viewport", )); } // 世界 UI 的非线性位移变换需要位置锚点;普通二维视口的线性位移可以省略 point。 if (input.kind.starts_with("viewport-") || input.kind.starts_with("scene-")) && input.point.is_none() && frame .mounts .iter() .any(|mount| mount.id == input.mount && mount.panel.is_some()) { return RequestProgress::Complete(error_response( StatusCode(400), "world-space UI camera input requires a pointer", )); } Some(input) } else { None }; if self .repl .as_ref() .is_none_or(|(current, _)| *current != epoch) { // 没有当前 epoch 会话时惰性建立空 REPL,每次分配新会话 ID 并检查溢出,禁止复用旧输入身份。 self.next_session = match self.next_session.checked_add(1) { Some(id) => id, None => { return RequestProgress::Complete(error_response( StatusCode(500), "session identities exhausted", )); } }; let viewport = namespace.read().ok().and_then(|current| current.viewport); match endor_host::ReplSession::new_with_viewport(self.next_session, viewport) { Ok(session) => { if let Ok(mut current) = namespace.write() && current.submission == epoch { current.publish_window_commands(session.id, Vec::new()); } self.repl = Some((epoch, session)); } Err(error) => { return RequestProgress::Complete(error_response( StatusCode(500), error.to_string(), )); } } } let viewports = match namespace.read() { Ok(current) => current_viewports(¤t), Err(_) => { return RequestProgress::Complete(error_response( StatusCode(500), "namespace lock is poisoned", )); } }; let session = &mut self.repl.as_mut().expect("initialized REPL").1; let id = session.id; let result = catch_unwind(AssertUnwindSafe(|| -> Result<_> { let result = if let Some(event) = &event { session.dispatch_incremental(event, &viewports)? } else { session.execute_incremental(&job.source, &job.namespace, &viewports)? }; // 业务执行可能已改 VM,但展示未完成时暂不取窗口命令;PendingInput 保存结果并只恢复展示阶段。 let commands = if session.has_pending_refresh() { Vec::new() } else { session.take_window_commands()? }; Ok((result, commands)) })); let faulted = session.is_faulted(); if session.has_pending_refresh() { if let Ok(Ok((result, _))) = result { return RequestProgress::Pending(PendingRequest::Input(Box::new(PendingInput { epoch, id, event: event.is_some(), result, }))); } // 启动失败且残留挂起刷新时直接丢弃域,不能保留一个无法安全推进的 HTTP 请求。 // A failed start must never leave a request waiting on a broken VM. self.repl = None; } RequestProgress::Complete(self.finish_input( job, namespace, notify, epoch, id, event.is_some(), faulted, result, )) } /// 恢复已挂起的请求,保持原 HTTP 响应和运行时身份直到最终完成。 pub(super) fn resume_request( &mut self, job: &BuildRequest, pending: PendingRequest, namespace: &Arc>, notify: &Notify, ) -> RequestProgress { match pending { PendingRequest::BeforeInput => self.begin_request(job, namespace, notify), PendingRequest::Input(input) => self.resume_input(job, input, namespace, notify), PendingRequest::Candidate(runtime) => { self.resume_candidate(job, runtime, namespace, notify) } } } /// 继续同一 Console/事件输入的展示刷新,不再次执行其业务回调。 fn resume_input( &mut self, job: &BuildRequest, mut input: Box, namespace: &Arc>, notify: &Notify, ) -> RequestProgress { let viewports = match namespace.read() { // 正在执行输入只要仍属当前提交或仍拥有权威 VM 就可收敛;两项皆失效才彻底废弃。 Ok(current) if current.submission == input.epoch || current.runtime_session == input.id => { current_viewports(¤t) } Ok(_) => { self.repl = None; return RequestProgress::Complete(superseded(job.submission)); } Err(_) => { self.repl = None; return RequestProgress::Complete(error_response( StatusCode(500), "namespace lock is poisoned", )); } }; let Some((epoch, session)) = &mut self.repl else { return RequestProgress::Complete(error_response( StatusCode(409), "input runtime was discarded", )); }; if *epoch != input.epoch || session.id != input.id { return RequestProgress::Complete(superseded(job.submission)); } let resumed = catch_unwind(AssertUnwindSafe(|| -> Result<_> { // 这里只恢复 pending 展示/尺寸工作,不再调用 execute/dispatch,所以前一个量子的源副作用不会重放。 let document = session.resize_windows_incremental(&viewports, false)?; if session.has_pending_refresh() { return Ok(None); } Ok(Some((document, session.take_window_commands()?))) })); let faulted = session.is_faulted(); let result = match resumed { Ok(Ok(None)) => return RequestProgress::Pending(PendingRequest::Input(input)), Ok(Ok(Some((document, commands)))) => { input.result.document = document; Ok(Ok((input.result, commands))) } Ok(Err(error)) => Ok(Err(error)), Err(panic) => Err(panic), }; RequestProgress::Complete(self.finish_input( job, namespace, notify, input.epoch, input.id, input.event, faulted, result, )) } #[allow(clippy::too_many_arguments)] /// 校验输入仍属于当前域,再一次性发布结果、元数据和原生窗口命令。 fn finish_input( &mut self, job: &BuildRequest, namespace: &Arc>, notify: &Notify, epoch: u64, id: u64, event: bool, faulted: bool, result: InputOutcome, ) -> HttpResponse { let Ok(mut current) = namespace.write() else { return error_response(StatusCode(500), "namespace lock is poisoned"); }; // 接受新 PUT 会使排队旧输入失效,但已执行的活域输入需先收敛,才能在候选失败时留下内部一致的旧程序。 let epoch = if current.submission != epoch { if current.runtime_session != id { drop(current); self.repl = None; return superseded(job.submission); } // Accepted PUTs invalidate queued inputs, not a mutation already // executing on this owner. Settle it before building the candidate // so a failed replacement can preserve a consistent live heap. if let Some((owner, runtime)) = &mut self.repl && runtime.id == id { *owner = current.submission; } current.submission } else { epoch }; match result { Ok(Ok((result, commands))) => { let projected = !commands.is_empty(); // rendered 只表示此次交付带新文档,成功执行但页面未变仍可返回 value/session;不因此虚增 revision。 let rendered = result.document.is_some(); if let Some(document) = result.document { match current.commit(epoch, document) { Ok(Some(_)) => {} Ok(None) => return superseded(job.submission), Err(error) => return error_response(StatusCode(500), error.to_string()), } } current.publish_window_commands(id, commands); let revision = current.revision; drop(current); if rendered || projected { notify(); } json( StatusCode(200), serde_json::json!({"ok":true,"execution":if event { "event" } else { "repl" },"persistent":true,"session":id,"input":result.input,"value":result.value,"bindings":result.bindings,"rendered":rendered,"revision":revision}), ) } Ok(Err(error)) => { if event || faulted { let mut document = current.document.clone(); // Preserve the first failure of this VM; subsequent // rejected Console input must not hide the callback cause. // A preserved picture from another generation is unrelated. // 同 VM 保留最初故障原因,后续“域已停止”错误不能覆盖真正回调故障;其他世代旧图不沿用故障。 let fault = (document.frame.session == id) .then(|| document.frame.fault.clone()) .flatten() .unwrap_or_else(|| format!("{error:#}").chars().take(1024).collect()); document.frame.fault = Some(fault.clone()); for view in document.windows.values_mut() { view.frame.fault = Some(fault.clone()); } let _ = current.commit(epoch, document); drop(current); notify(); } compile_error(error) } Err(_) => { let mut document = current.document.clone(); document.frame.fault = Some("Runtime discarded after an internal execution failure".into()); for view in document.windows.values_mut() { view.frame.fault = document.frame.fault.clone(); } // 输入 panic 保留最近画面但撤销运行时/命令并发布故障条,再将 self.repl 丢弃。 current.runtime_session = 0; current.window_commands.clear(); let _ = current.commit(epoch, document); drop(current); self.repl = None; notify(); json( StatusCode(500), serde_json::json!({"ok":false,"session_reset":true,"error":"Console execution failed internally; session discarded, displayed page preserved"}), ) } } } /// An accepted PUT changes the submission, but does not revoke the old /// runtime. DELETE clears runtime_session and does revoke it. /// 接受较新提交不等于立即销毁旧 VM;候选失败时仍需保留当前可用运行时。 pub(super) fn preserve_live_owner(&mut self, current: &NamespaceState) { if let Some((epoch, runtime)) = &mut self.repl { if current.runtime_session == runtime.id { *epoch = current.submission; } else { self.repl = None; } } } /// 为完整 PUT 建立隔离候选,保留旧运行时直到新候选完整成功。 fn begin_program_request( &mut self, job: &BuildRequest, namespace: &Arc>, notify: &Notify, ) -> RequestProgress { let viewport = match namespace.read() { Ok(current) if current.submission == job.submission => current.viewport, Ok(current) => { self.preserve_live_owner(¤t); return RequestProgress::Complete(superseded(job.submission)); } Err(_) => { return RequestProgress::Complete(error_response( StatusCode(500), "namespace lock poisoned", )); } }; self.next_session = match self.next_session.checked_add(1) { Some(id) => id, None => { return RequestProgress::Complete(error_response( StatusCode(500), "session identities exhausted", )); } }; let id = self.next_session; // 候选装载运行在独立 ReplSession,未成功前不修改 self.repl,旧程序仍是权威展示来源。 let started = catch_unwind(AssertUnwindSafe(|| { endor_host::ReplSession::load_incremental( &job.source, &job.namespace, job.submission, id, viewport, ) })); let result = match started { // 候选业务装载成功但布局未完成,整个候选移进 PendingRequest;不能把 None 当成空文档提交。 Ok(Ok((runtime, None))) => { return RequestProgress::Pending(PendingRequest::Candidate(Box::new(runtime))); } Ok(Ok((runtime, Some(document)))) => match runtime.take_window_commands() { Ok(commands) => Ok(Ok((runtime, document, commands))), Err(error) => Ok(Err(error)), }, Ok(Err(error)) => Ok(Err(error)), Err(panic) => Err(panic), }; RequestProgress::Complete(self.finish_candidate(job, namespace, notify, id, result)) } /// 推进候选的布局与视口收敛,检查其是否已被新提交撤销。 fn resume_candidate( &mut self, job: &BuildRequest, mut runtime: Box, namespace: &Arc>, notify: &Notify, ) -> RequestProgress { let viewports = match namespace.read() { Ok(current) if current.submission == job.submission => { // Secondary native resources still belong to the old VM. Only // the primary shell's current viewport applies to a candidate. // 候选不沿用旧副窗口的视口;副窗口资源归旧 VM,只有主壳当前尺寸可作为新候选分配条件。 current .viewport .map(|size| (crate::window::MAIN_WINDOW, size)) .into_iter() .collect() } Ok(current) => { self.preserve_live_owner(¤t); return RequestProgress::Complete(superseded(job.submission)); } Err(_) => { return RequestProgress::Complete(error_response( StatusCode(500), "namespace lock poisoned", )); } }; let id = runtime.id; let resumed = catch_unwind(AssertUnwindSafe(|| -> Result<_> { let document = runtime.resize_windows_incremental(&viewports, false)?; if runtime.has_pending_refresh() { return Ok(None); } // 所有刷新结束仍没有 Page 文档时明确失败,不用旧显示值冒充候选自己的输出。 let document = document.ok_or_else(|| anyhow::anyhow!("program did not publish a Page"))?; Ok(Some((document, runtime.take_window_commands()?))) })); let result = match resumed { Ok(Ok(None)) => return RequestProgress::Pending(PendingRequest::Candidate(runtime)), Ok(Ok(Some((document, commands)))) => Ok(Ok((*runtime, document, commands))), Ok(Err(error)) => Ok(Err(error)), Err(panic) => Err(panic), }; RequestProgress::Complete(self.finish_candidate(job, namespace, notify, id, result)) } /// 候选成功才切换活跃 VM 和文档;失败保留先前已发布程序。 fn finish_candidate( &mut self, job: &BuildRequest, namespace: &Arc>, notify: &Notify, id: u64, result: CandidateOutcome, ) -> HttpResponse { let Ok(mut current) = namespace.write() else { return error_response(StatusCode(500), "namespace lock poisoned"); }; if current.submission != job.submission { self.preserve_live_owner(¤t); return superseded(job.submission); } match result { Ok(Ok((runtime, document, commands))) => match current.commit(job.submission, document) { // 写锁内先原子提交文档,再切换命令世代与活域;解锁后唤醒 GUI,新 VM 至此才取代旧 VM。 Ok(Some(revision)) => { current.publish_window_commands(id, commands); self.repl = Some((job.submission, runtime)); drop(current); notify(); json( StatusCode(200), serde_json::json!({"ok":true,"namespace":job.namespace,"submission":job.submission,"revision":revision,"diagnostics":[],"session":id,"persistent":true}), ) } Ok(None) => superseded(job.submission), Err(error) => error_response(StatusCode(500), error.to_string()), }, failed => { // The candidate never mutated the displayed program's heap. // Restore that program's event epoch when a replacement fails. // 候选失败只更新旧活域 epoch,保留其堆与页面;不存在旧域时也不会借用其他会话伪造成功。 self.preserve_live_owner(¤t); drop(current); match failed { Ok(Err(error)) => compile_error(error), _ => error_response( StatusCode(500), "candidate failed internally; previous runtime preserved", ), } } } } } /// 处理隔离表达式或一次性文档编译;编译前后核对 submission,只发布仍有效的完整快照。 fn build( job: &BuildRequest, namespace: &Arc>, notify: &Notify, ) -> Response>> { // 隔离表达式不读写持久 REPL 堆,也不发布文档,响应明确 persistent=false。 if job.kind == RequestKind::Expression { return match catch_unwind(AssertUnwindSafe(|| endor_host::evaluate(&job.source))) { Ok(Ok(value)) => json( StatusCode(200), serde_json::json!({"ok":true,"value":value,"execution":"isolated-expression","persistent":false}), ), Ok(Err(error)) => compile_error(error), Err(_) => error_response(StatusCode(500), "expression execution failed internally"), }; } match namespace.read() { Ok(current) if current.submission != job.submission => return superseded(job.submission), Err(_) => return error_response(StatusCode(500), "namespace lock is poisoned"), _ => {} } // Only an independent native snapshot crosses into the published state. // A fresh VM is discarded on success, error and unwind alike. // 一次性构建同样用独立 VM,计算锁外执行,返回后再次核对 submission 才能发布原生快照。 let result = catch_unwind(AssertUnwindSafe(|| { endor_host::compile(&job.source, &job.namespace, job.submission) })); let Ok(mut current) = namespace.write() else { return error_response(StatusCode(500), "namespace lock is poisoned"); }; if current.submission != job.submission { return superseded(job.submission); } match result { Ok(Ok(document)) => match current.commit(job.submission, document) { Ok(Some(revision)) => { drop(current); notify(); json( StatusCode(200), serde_json::json!({ "ok": true, "namespace": job.namespace, "submission": job.submission, "revision": revision, "diagnostics": [] }), ) } Ok(None) => superseded(job.submission), Err(error) => error_response(StatusCode(500), error.to_string()), }, Ok(Err(error)) => compile_error(error), Err(_) => error_response( StatusCode(500), "candidate execution failed internally; previous document preserved", ), } }